There are to configuration for homogeneous texture synthesis:
Config.1 We reshuffle the source/reference textures as target before applying self-rectification.
Config.2 Reshuffle the latent code after the inversion inversion in the first self-rectification.
11_reference |
Config.1 |
Config.2 |
12_reference |
Config.1 |
Config.2 |
241_reference |
Config.1 |
Config.2 |